*Eternal Memory*
29-03-2008, 01:13 AM
Hi this is my first post I was looking at snootysims.com and I found some info on the sims 3 that you might have heard before or it's new to you, and it could answer some questions.
Neighborhood:
- Seamless Nhood: Your Sim can visit neighbors, parks and shops without a loading screen.
- All the neighboring Sims will live their life and age simultaniously as your Sim (They'll get married, get jobs,etc).
- The game will ship with 1 Neighborhood.
- That Nhood will consist of about 97 different lots.
- When the game is out, you can download towns, made by other people.
- All buildings in the Nhood can be interacted with, so no prop buildings.
- Confirmed community places are: Pool, Park, Bistro, Clothing store, City Hall and Bookstore.
- The Nhood can expand by users and/or by expansionpacks.
- You can zoom out to see the whole Nhood at once or zoom in to a single Sim.
Sims:
- Personality sliders are reduced from 8 to 3, one being a Fun to Stress meter. Bladder, Hygiene, etc. are still there but hidden.
- Sims 3 have Traits. Choose 5 from around 80 types like Dreamer, Evil, Playful, etc. These Traits will affect how a Sim behaves towards others and affects their moods, like the mood of an Outdoorsperson will raise when he/she is outside. An evil Sim may slap another Sim.
- Traits could be passed down, and actions a Sim does during her pregnancy will affect the traits of her offspring.
- Moodlets instead of a moodbar. If something happens like a marriage, the Sim gets a moodlet. These moodlets will affect your Sims' mood and give abilities like learning faster. An example: Getting fired will get you a long lasting, big impact moodlet, while going to a small party will get them a short, non-dramatic moodlet.
- They will look after themselves better.
- Sims have certain skills like cooking or fishing.
- You can fulfil needs by simply clicking on an icon.
- Instead of fixed interaction (like Talk or Joke), the options are filtered on your current Mood or your Traits.
- Sims can aquire Dreams. Like if your Sim sees that a Neigbor has a big tv, your Sim can get a Dream to want one too. You decide then, to turn it into a Promise. Ignoring a Dream is ok, but ignoring a Promise gives you negative repercussions.
Careers/Jobs:
- You can follow your Sim in its car to work. You won't see your Sim working though; He/She will disapear in the building.
- Advancing in career is changed as it depends on skills, personality, relationship with colleagues/boss and even certain goals that has to be fulfilled. For example taking work home.
- 2 Confirmed careers are Cooking and Science.
- Sims can take part-time jobs.
CAS:
- Body can be shaped as faces were in Sims 2.
- There are sliders for weight and fitness.
- Arm and legs are seperate so you can have a fat body and thin arms.
- Sims you created fat, can become thin by exersizing, thin created people get fat by eating a lot.
- You can choose specific Asian and African models.
- You can choose a Sims' favorite color, music type, food, etc.
- Shoes are seperate and can also choose barefoot.
- Clothes are customizable from CAS; Change the color of a certain piece of clothes or use your own patterns.
Misc:
- Sims can cook and fish. Buy groceries or grow the food yourself.
- The game has been made so that will also run smoothly on older PC's.
- Clothes, furniture and homes can be customized.
- You can use your own patterns/colours and then apply it to anything through a drag-and-drop interface.
- The game will have modding tools built into it.
- There's no online multiplayer
- You can pick up items (garbage, books,etc) yourself with a Hand cursor.
- Wind will move the trees.
- Paintings that a Sim makes, will be unique to each Sim. It's based on its personality and mood.
Things that will not change:
- Sims still talk in Simlish
- Sims can still pee their pants, die of hunger, etc.
- Confirmed ages: Baby, Children, Adult, Elder.
- There are still thought bubbles that tell which needs must be fulfilled like Hunger. These bubbles show in the control panel though and not hover over the Sims' head.
- Sims still have an inventory system to put things in like groceries.
- There will be expansions (duh).
- There are still same-s3x couples and they can still adopt children.
- You can still design, build, and furnish a home.
Neighborhood:
- Seamless Nhood: Your Sim can visit neighbors, parks and shops without a loading screen.
- All the neighboring Sims will live their life and age simultaniously as your Sim (They'll get married, get jobs,etc).
- The game will ship with 1 Neighborhood.
- That Nhood will consist of about 97 different lots.
- When the game is out, you can download towns, made by other people.
- All buildings in the Nhood can be interacted with, so no prop buildings.
- Confirmed community places are: Pool, Park, Bistro, Clothing store, City Hall and Bookstore.
- The Nhood can expand by users and/or by expansionpacks.
- You can zoom out to see the whole Nhood at once or zoom in to a single Sim.
Sims:
- Personality sliders are reduced from 8 to 3, one being a Fun to Stress meter. Bladder, Hygiene, etc. are still there but hidden.
- Sims 3 have Traits. Choose 5 from around 80 types like Dreamer, Evil, Playful, etc. These Traits will affect how a Sim behaves towards others and affects their moods, like the mood of an Outdoorsperson will raise when he/she is outside. An evil Sim may slap another Sim.
- Traits could be passed down, and actions a Sim does during her pregnancy will affect the traits of her offspring.
- Moodlets instead of a moodbar. If something happens like a marriage, the Sim gets a moodlet. These moodlets will affect your Sims' mood and give abilities like learning faster. An example: Getting fired will get you a long lasting, big impact moodlet, while going to a small party will get them a short, non-dramatic moodlet.
- They will look after themselves better.
- Sims have certain skills like cooking or fishing.
- You can fulfil needs by simply clicking on an icon.
- Instead of fixed interaction (like Talk or Joke), the options are filtered on your current Mood or your Traits.
- Sims can aquire Dreams. Like if your Sim sees that a Neigbor has a big tv, your Sim can get a Dream to want one too. You decide then, to turn it into a Promise. Ignoring a Dream is ok, but ignoring a Promise gives you negative repercussions.
Careers/Jobs:
- You can follow your Sim in its car to work. You won't see your Sim working though; He/She will disapear in the building.
- Advancing in career is changed as it depends on skills, personality, relationship with colleagues/boss and even certain goals that has to be fulfilled. For example taking work home.
- 2 Confirmed careers are Cooking and Science.
- Sims can take part-time jobs.
CAS:
- Body can be shaped as faces were in Sims 2.
- There are sliders for weight and fitness.
- Arm and legs are seperate so you can have a fat body and thin arms.
- Sims you created fat, can become thin by exersizing, thin created people get fat by eating a lot.
- You can choose specific Asian and African models.
- You can choose a Sims' favorite color, music type, food, etc.
- Shoes are seperate and can also choose barefoot.
- Clothes are customizable from CAS; Change the color of a certain piece of clothes or use your own patterns.
Misc:
- Sims can cook and fish. Buy groceries or grow the food yourself.
- The game has been made so that will also run smoothly on older PC's.
- Clothes, furniture and homes can be customized.
- You can use your own patterns/colours and then apply it to anything through a drag-and-drop interface.
- The game will have modding tools built into it.
- There's no online multiplayer
- You can pick up items (garbage, books,etc) yourself with a Hand cursor.
- Wind will move the trees.
- Paintings that a Sim makes, will be unique to each Sim. It's based on its personality and mood.
Things that will not change:
- Sims still talk in Simlish
- Sims can still pee their pants, die of hunger, etc.
- Confirmed ages: Baby, Children, Adult, Elder.
- There are still thought bubbles that tell which needs must be fulfilled like Hunger. These bubbles show in the control panel though and not hover over the Sims' head.
- Sims still have an inventory system to put things in like groceries.
- There will be expansions (duh).
- There are still same-s3x couples and they can still adopt children.
- You can still design, build, and furnish a home.