25-05-2008, 04:39 PM
In the cars thread, people started discussing how easy it is to become and stay wealthy in the sim world. This got me thinking about sim lifestyles, and how they're relatively the same, no matter what the financial situation. Most sims go to work, come home do stuff, maybe go on a date once in a while. The only difference is in the size/grandeur of their houses.
I want sims to be able to live really frugally, and really lavishly. Here are some different options for achieving that:
Food
Groceries:
Poor/frugal sims should be able to cut out coupons from the newspaper to get deals.
If sims can now buy actual ingredients, there could be different qualities of stores/food. Middle class/rich sims would always buy organic and poorer sims wouldn't.
Restaurants
There needs to be different classes of restaurants. Some should have really exotic food that costs a lot of money and has a strict dress code. Other places should be cheap and serve chicken fingers. It should also be a totally different experience going to a nice place, and a crappy place. They should have different sets of hosts/waiters for each class of restaurant. At a diner the waiters could be sort of impatient, while at a fine restaurant they would wait on you hand and foot. Also you should not be able to get fancy foods at a classy restaurant. Also, in TS2 going to a restaurant didn't cost anything! It would say the price...and then be much less. I want some dinners to cost hundreds of dollars. Also tips should be added on to the total cost of the meal.
Clothes
Not every piece of everyday clothing should cost $200 dollars. How sims dress should say a lot more about them financially. The more fashionable it is the more it should cost. I think that the clothes should come with presets about how much it is, but the players can change the price accordingly to their tastes. But they wouldn't be able to cheat and lower the prices too much or their sim would not be regarded highly. Other sims could also recognize how nice other sims clothes are.
Everyday clothing:
Under $50 - Your sims are wearing rags...worn down rags. Not looked on highly by other sims.
$50 to $100 - Okay, but you're not impressing anyone.
$100-$200 - Your clothes are nice. You probably get a few compliments.
$200-$300- Starting to get classy.
$300-$500- You definitely care about how you look, and other sims can tell you spend a fair share of money on that outfit.
Over $500- Wow. You have some FINE clothes, maybe even too fine for everyday!
As far as other types of clothing, it would be along the same lines. If a sim goes to a party in a thousand or two dollar dress, other sims might turn heads.
There would also need to be different types of stores. A thrifty store, a middle of the road store, and a high end store. They're should also be clearance and sales.
Those were my most important ideas on how sims could start living different types of lifestyles, and how money could be spent in a way that really enhances a sims life. Do you guys have any other ideas?
I want sims to be able to live really frugally, and really lavishly. Here are some different options for achieving that:
Food
Groceries:
Poor/frugal sims should be able to cut out coupons from the newspaper to get deals.
If sims can now buy actual ingredients, there could be different qualities of stores/food. Middle class/rich sims would always buy organic and poorer sims wouldn't.
Restaurants
There needs to be different classes of restaurants. Some should have really exotic food that costs a lot of money and has a strict dress code. Other places should be cheap and serve chicken fingers. It should also be a totally different experience going to a nice place, and a crappy place. They should have different sets of hosts/waiters for each class of restaurant. At a diner the waiters could be sort of impatient, while at a fine restaurant they would wait on you hand and foot. Also you should not be able to get fancy foods at a classy restaurant. Also, in TS2 going to a restaurant didn't cost anything! It would say the price...and then be much less. I want some dinners to cost hundreds of dollars. Also tips should be added on to the total cost of the meal.
Clothes
Not every piece of everyday clothing should cost $200 dollars. How sims dress should say a lot more about them financially. The more fashionable it is the more it should cost. I think that the clothes should come with presets about how much it is, but the players can change the price accordingly to their tastes. But they wouldn't be able to cheat and lower the prices too much or their sim would not be regarded highly. Other sims could also recognize how nice other sims clothes are.
Everyday clothing:
Under $50 - Your sims are wearing rags...worn down rags. Not looked on highly by other sims.
$50 to $100 - Okay, but you're not impressing anyone.
$100-$200 - Your clothes are nice. You probably get a few compliments.
$200-$300- Starting to get classy.
$300-$500- You definitely care about how you look, and other sims can tell you spend a fair share of money on that outfit.
Over $500- Wow. You have some FINE clothes, maybe even too fine for everyday!
As far as other types of clothing, it would be along the same lines. If a sim goes to a party in a thousand or two dollar dress, other sims might turn heads.
There would also need to be different types of stores. A thrifty store, a middle of the road store, and a high end store. They're should also be clearance and sales.
Those were my most important ideas on how sims could start living different types of lifestyles, and how money could be spent in a way that really enhances a sims life. Do you guys have any other ideas?