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		<title><![CDATA[www.simsforums.com - the Sims series, computer games & other nonsense since March 2008. - General Discussion]]></title>
		<link>https://www.simsforums.com/</link>
		<description><![CDATA[www.simsforums.com - the Sims series, computer games & other nonsense since March 2008. - https://www.simsforums.com]]></description>
		<pubDate>Wed, 13 May 2026 11:34:50 +0000</pubDate>
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			<title><![CDATA[Urbz]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=12035</link>
			<pubDate>Sat, 29 Mar 2025 23:17:04 +0000</pubDate>
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			<description><![CDATA[I keep thinking how to draw avis?<br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".png" />&nbsp;&nbsp;<a href="attachment.php?aid=34" target="_blank">Screenshot_2025-03-19-18-42-20.png</a> (Size: 22.75 KB / Downloads: 4)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[I keep thinking how to draw avis?<br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".png" />&nbsp;&nbsp;<a href="attachment.php?aid=34" target="_blank">Screenshot_2025-03-19-18-42-20.png</a> (Size: 22.75 KB / Downloads: 4)
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			<title><![CDATA[inZOI - Anyone tried this new Sims style game?]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=12033</link>
			<pubDate>Fri, 28 Mar 2025 14:27:24 +0000</pubDate>
			<guid isPermaLink="false">https://www.simsforums.com/showthread.php?tid=12033</guid>
			<description><![CDATA[So the game <a href="https://store.steampowered.com/app/2456740/inZOI/" target="_blank">inZOI</a> was just released. I'm too old and grumpy to play these types of games these days, but was wondering if anyone has tried it and how it compares to The Sims games?<br />
<br />
<span style="font-style: italic;">(This is also a test to see if anyone still uses this website!)</span>]]></description>
			<content:encoded><![CDATA[So the game <a href="https://store.steampowered.com/app/2456740/inZOI/" target="_blank">inZOI</a> was just released. I'm too old and grumpy to play these types of games these days, but was wondering if anyone has tried it and how it compares to The Sims games?<br />
<br />
<span style="font-style: italic;">(This is also a test to see if anyone still uses this website!)</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Merlin AI – Your Universal Assistant for Work, Study, and Creativity! ???]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=12031</link>
			<pubDate>Fri, 21 Feb 2025 20:31:52 +0000</pubDate>
			<guid isPermaLink="false">https://www.simsforums.com/showthread.php?tid=12031</guid>
			<description><![CDATA[Hi, I'm a spamming heap of crap who spams my badly written wares on other people's websites! Don't be like me!]]></description>
			<content:encoded><![CDATA[Hi, I'm a spamming heap of crap who spams my badly written wares on other people's websites! Don't be like me!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Down for several days due to bandwidth exceded?]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=12025</link>
			<pubDate>Wed, 26 Jun 2024 21:47:58 +0000</pubDate>
			<guid isPermaLink="false">https://www.simsforums.com/showthread.php?tid=12025</guid>
			<description><![CDATA[Ok, when does this place ever get enough traffic to qualify for bandwidth exceeded? <img src="images/smilies/new/shocked.gif" style="vertical-align: middle;" border="0" alt="Shocked" title="Shocked" /><br />
<br />
<img src="images/smilies/new/egyptiandance.gif" style="vertical-align: middle;" border="0" alt="Egyptiandance" title="Egyptiandance" /><img src="images/smilies/new/wacko.gif" style="vertical-align: middle;" border="0" alt="Wacko" title="Wacko" /><img src="images/smilies/new/fryingpan.gif" style="vertical-align: middle;" border="0" alt="Fryingpan" title="Fryingpan" />]]></description>
			<content:encoded><![CDATA[Ok, when does this place ever get enough traffic to qualify for bandwidth exceeded? <img src="images/smilies/new/shocked.gif" style="vertical-align: middle;" border="0" alt="Shocked" title="Shocked" /><br />
<br />
<img src="images/smilies/new/egyptiandance.gif" style="vertical-align: middle;" border="0" alt="Egyptiandance" title="Egyptiandance" /><img src="images/smilies/new/wacko.gif" style="vertical-align: middle;" border="0" alt="Wacko" title="Wacko" /><img src="images/smilies/new/fryingpan.gif" style="vertical-align: middle;" border="0" alt="Fryingpan" title="Fryingpan" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Edith Finch Legacy Challenge]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=12022</link>
			<pubDate>Mon, 04 Mar 2024 08:16:44 +0000</pubDate>
			<guid isPermaLink="false">https://www.simsforums.com/showthread.php?tid=12022</guid>
			<description><![CDATA[The Objective<br />
Inspired by the compelling narrative of The Story of Edith Finch, this Sims legacy challenge invites players to create their own family saga, filled with unique destinies, mysterious occurrences, and a rich history. Occult Sims are allowed, enriching the family's story with supernatural elements.<br />
<br />
Rules<br />
Starting Conditions:<br />
<br />
1 or 2 (a sim or Male and female sim)<br />
<br />
Must start with Young Adult Sim(s)<br />
<br />
Buy a large-Huge Lot then buy the unlocked base game Grand Piano and leave it into your household inventory this is to lower you household starting funds.<br />
<br />
Once the two sims move in try for a baby to begin your challenge or once your single sim has found love, get them to move in and try for a baby then you may begin the challenge.<br />
<br />
(note: you cannot get a job or start skilling up until you have started the challenge e.g. tried for a baby, successfully.)<br />
<br />
Skills and Careers:<br />
<br />
Each Sim must master one specific skill and/or complete a career path, embodying their unique contribution to the family's legacy until their predestined demise, which is related to their skill or career.<br />
<br />
Alternative Income:<br />
<br />
If a Sim is fired, they must seek alternative forms of income outside traditional employment. This includes running a business (like a restaurant, retail shop, vet clinic) or becoming a landlord.<br />
<br />
However, adults who have not secured a job by their transition into adulthood cannot seek new employment but may continue with skill-based income or existing jobs acquired before adulthood.<br />
<br />
Employment and Age Restrictions:<br />
<br />
Teens/Young Adults can start working and honing a skill. They must complete their career and/or skill before meeting their scripted end. Adults cannot seek new jobs but may continue existing ones. If unemployed by adulthood, they can't acquire new employment.<br />
<br />
Elders cannot earn money.<br />
<br />
Occult Sims:<br />
<br />
Occult Sims bring their unique traits, life states, and challenges to the family narrative, enhancing the legacy with magical, mysterious, or otherworldly elements. However ability/potion resurrection is only allowed for Children or if you forgot to document a sim which will lead to total challenge failure.<br />
<br />
<br />
<br />
Housing and Bedroom Rules: (Pets do not count this rule so let your furry friend sleep wherever they like <img src="images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />)<br />
<br />
· Bedrooms are single-use per Sim; once a Sim has used a bedroom, after death, it's locked and cannot be altered. Not even for fires. If that bedroom burns down, let it burn, there is no entry once the sim that used to occupy it dies.<br />
<br />
· Sims may only change bedrooms once, including temporary sleeping arrangements. Be cautious with temporary beds, as they count towards this rule. However if your moving beds around in the bedroom it doesn't count so feel free to redecorate as long as they keep that bed option. (So 2 bed arrangements, their first bed, their last bed. No more.)<br />
<br />
· If a shared room becomes partially vacant due to a Sim's death, that section of the room is sealed off. You may use a fence, furniture or even a wall if you'd like.<br />
<br />
<br />
<br />
Scheduled Births Rule:<br />
<br />
In keeping with the narrative depth and complexity of the challenge, all participating households are required to welcome a new birth at the conclusion of every Sim year. In The Sims, a full year equates to 56 days. This rule ensures that the family legacy continuously evolves and grows, presenting new challenges and storytelling opportunities for players.<br />
<br />
A Season will last 14 days per season if your on normal life span, if your running on long life span adjust to 28 days per season and short, 7 days per seasons, respectively. You must have aging turned on but you may choose the length, adjusting the season length alongside it.<br />
<br />
Timing: Ensure that your Sims are prepared for a new addition to the family at least once every 56 Sim days. This simulates an annual growth in the family, aligning with the challenge's theme of legacy building across generations.<br />
<br />
Planning for Multiples: Given the potential for twins, triplets, or more—especially when mods that increase the chances of multiples are used—players should strategically plan pregnancies to manage their household size effectively. Remember, if the birth of multiples pushes your household over the limit, the death die rule comes into play to rebalance your family size for each new baby (see *Implementation when the Household Exceeds Five Sims*).<br />
<br />
Consequence for Missing the Birth Deadline: If a year passes without a new birth, players must assess their family dynamics and ensure that the next cycle does not end without a new addition, else roll the death die.<br />
<br />
Documenting New Additions: Each new birth is a significant event in the family's legacy. Ensure that these moments are captured and documented, adding to the rich tapestry of your Sims' story.<br />
<br />
Rule for Randomizing Sim Deaths:<br />
<br />
To add an element of unpredictability and fairness in deciding which Sim in the household faces their demise when the time comes, especially under conditions requiring a decision (like when the household exceeds the allowed number of Sims or when a specific event triggers the need for a Sim's departure), use one of the following methods:<br />
<br />
· 1d8 (Eight-Sided Die): Use this method when your household has up to eight members. Assign each Sim a number, and roll the die to determine which Sim will face their scripted demise. If your household has fewer than eight Sims, only use the numbers that correspond to your Sims. For more than eight Sims, you may need to adjust the method or roll additional dice size.(Google's Dice Roller)<br />
<br />
· Random Name Picker: List the names of all eligible Sims in an online random name picker tool. This method is particularly useful for larger households or when you prefer a digital approach. Use the tool to randomly select the Sim who will meet their end. (Better for modded household size games)(Randomiser)<br />
<br />
· Twitch Chat Voting (if playing on a stream, Hello Twitch Chat ;D): Engage your audience by letting them decide which Sim should face their fate next. This can be done by listing the eligible Sims and conducting a poll for viewers to vote. This method adds an interactive and communal aspect to the decision-making process, allowing viewers to participate directly in the unfolding legacy.<br />
<br />
<br />
<br />
Implementing the Rule into The Edith Finch Legacy Challenge:<br />
<br />
This rule is applied under specific conditions that necessitate the departure of a Sim from the household, such as when the family size exceeds the limit or when a certain event in the challenge mandates a reduction in the number of Sims. It introduces a method to make these difficult decisions both fair and unpredictable, adding depth to the gameplay and narrative.<br />
<br />
<br />
<br />
Managing Household Size:<br />
<br />
The Death Die Rule<br />
<br />
In the Edith Finch Legacy Challenge, maintaining the household size is crucial. The challenge imposes a strict limit on the household size to five Sims(or chosen size if modding). If at any point your household exceeds this limit, due to births or any other additions, it's time to determine which Sim must depart to adhere to this rule.<br />
<br />
<br />
<br />
Implementation when the Household Exceeds Five Sims:<br />
<br />
Anytime your household grows beyond the limit of five Sims(or chosen size if modding), you must use the death die to decide which Sim will meet their untimely demise. This rule ensures the challenge remains manageable and adds an element of unpredictability to your legacy story.<br />
<br />
If Using a d8 (Eight-Sided Die)or greater:<br />
<br />
1. Assign each Sim in the household a number.<br />
<br />
2. If you have more than eight Sims due to modding, you can use a random name picker, twitch chat or a bigger dice like a D12 (12-sided die)/d#(household size-sided die).<br />
<br />
3. Roll the die to select the Sim. If the household has six Sims, for example, assign numbers 1-6 to each Sim, and if the die lands on a number without a corresponding Sim, roll again.<br />
<br />
<br />
<br />
Exceptions:<br />
<br />
Younger Sims (babies to children/Baby pets-animals) are exempt unless challenge conditions trigger a need for their inclusion in the roll if desired.<br />
<br />
Pets (and animals) count to the roll. If they land on your special furry friends then you better hold your tears as it is time to let them go to the chopping block.<br />
<br />
Mod Considerations for Adjusted Family Size:<br />
<br />
If you're incorporating mods that extend the maximum allowable Sims in a household beyond the base game's limit of 8, you have the flexibility to redefine your family size limit for the challenge. Here’s how to approach it:<br />
<br />
Selecting Your New Family Size Limit: With the mod in place, choose a new family size limit that falls within the range of 5 to 13 Sims. This adjustment allows you to tailor the challenge's difficulty and complexity to your preferences, while still adhering to the spirit of managing a finite household size. (I recommend keeping your household modded max size to 16 or double the regular size. This ensures that crashing is held at a minimum in this already unstable state.)<br />
<br />
Handling Multiples: In the event that the birth of multiples (twins, triplets, quadruplets, quintuplets, etc.) brings your household size above the established limit (whether it's the base limit of 5 or an adjusted limit due to mods), you must take steps to bring your household back within the permissible size. Here's how to manage such situations:<br />
<br />
Roll the Death Die for Multiples: If the arrival of multiples increases your household size beyond your set limit, you will need to roll the death die additional times to determine which Sims will meet their untimely demise. Each roll corresponds to the number of Sims you need to reduce to bring your household back within the set limit.<br />
<br />
Consideration for Pregnancy Mods: For players using mods that allow for pregnancies resulting in more than twins (e.g., quadruplets or quintuplets), the rule applies similarly. Should such a birth event cause your household size to exceed the limit, prepare to roll the death die for each excess member your household gains.<br />
<br />
Limitation on Adult Sim Reduction: If the required number of death die rolls exceeds the number of adult Sims in the household (potentially risking leaving the household without sufficient adult care), stop the rolls to ensure that at least two adult Sims remain. This is to maintain a viable family structure capable of caring for the newborns and other children. But as soon as one of the newborns reach the teen lifestage then off to their grave for whoever was supposed to die via the roll for whoever was saved temporarily by this rule.<br />
<br />
Implementing the New Limit: Once you've chosen your new family size limit, this number replaces the original cap of 5 Sims for triggering the death die mechanism. This means that if your household exceeds this new limit, it's time to determine which Sim will meet their fate, ensuring you maintain the balance and challenge of managing a growing family legacy.<br />
<br />
Legacy Documentation:<br />
<br />
Document each family member's life with paintings or photographs at significant life stages (teen, young adult, adult) and display these near their bedroom or alongside their urns.<br />
<br />
You can also use online legacy trackers or a spreadsheet to remember who's who, the game has a maximum of 6 generations so keep this in mind. (Google Sheets is a free option)<br />
<br />
Completion<br />
Winning Conditions:<br />
<br />
A: Reach a total of 1000 family members, focusing on the human and occult lineage.<br />
<br />
Or<br />
<br />
B: Complete all jobs, skills, and collections within the game.<br />
<br />
Rewards:<br />
<br />
Brownie point that's you have 1000 Sim Legacy<br />
<br />
That you completed a challenge within a challenge. (See Recommendations and Ideas below)<br />
<br />
Losing Conditions:<br />
<br />
The challenge is lost if all family members die, the world runs out of non-related Sims, lot runs out of room(for bedrooms), or a family member's life goes undocumented before their death.<br />
<br />
Or if one of the Rules above are broken.<br />
<br />
Condition to the Rule:<br />
<br />
Revived Sims must be properly documented before they can be reintegrated into the challenge. However, their revival is temporary, as they must ultimately face their fate again, aligning with the theme of cyclical legacies and inescapable destiny. (safety net if "...a family member's life goes undocumented before their death..")<br />
<br />
You may change one of the rules before the challenge. However once the rules or changed rules have been decided they are final.<br />
<br />
Tips and Tricks:<br />
<br />
· Plan Your Family Growth: Before expanding your family, have a strategy in place for how you'll manage the household size, especially with the five-Sim limit. Consider the timing of births and the age of your Sims to avoid triggering the death die roll unnecessarily.<br />
<br />
· Diversify Skills and Careers Early: Start diversifying your Sims' skills and careers as early as possible. This not only helps in completing the challenge's goal of mastering all jobs and skills but also prepares your Sims for alternative income sources if they lose their job.<br />
<br />
· Utilize Space Wisely: Given the single-use bedroom rule, plan your house layout strategically. Think modular or multipurpose rooms that can be easily adapted as your family evolves, without violating the rule.<br />
<br />
· Invest in Skill-Building Early: For younger Sims, invest in skill-building activities that don't count as their main skill early on. This gives you a head start on developing versatile Sims who can contribute to the household in various ways.<br />
<br />
· Master the Art of Documentation: Set up a dedicated space in your home for legacy documentation, such as a gallery wall or room. Regularly update this area with new photos, paintings, and achievements to keep track of your Sims' contributions and stories.<br />
<br />
· Prepare for the Death Die: Always have a plan for each Sim, should they be chosen by the death die. This means knowing what their legacy will be, ensuring they've achieved something notable, and documenting their life before the roll.<br />
<br />
· Engage With the Community: If you're streaming or sharing your challenge online, engage with your audience for decisions, using polls for who to add to the family or how to develop your Sims' stories. Viewer interaction can offer fresh perspectives and make the challenge more enjoyable.<br />
<br />
· Optimize Occult Sims' Abilities: If including occult Sims, leverage their unique abilities to your advantage. For example, a Vampire’s longevity can be strategic for maintaining skills and wealth over generations, while a Spellcaster can create potions to benefit the household in various ways.<br />
<br />
Recommendations and Ideas:<br />
<br />
Don't feel like you have to use the Finch last name, be as creative as you like <img src="images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" /><br />
<br />
Use a large Lot, either one of these would work:<br />
<br />
40x50<br />
<br />
50x50<br />
<br />
50x64<br />
<br />
64x64<br />
<br />
Other.. (if your using Sims 3 or 2 with modded lot sizes)<br />
<br />
· Make a mausoleum with basements or use a business lot to organise your urns.<br />
<br />
· Use a Sim with high painting or photography skill for the portraits to avoid issues like poor art or gnomes invading the picture.<br />
<br />
· Make 8 Sim households to repopulate your worlds so that biodiversity doesn’t dry up.<br />
<br />
· Complete other legacy challenges within this challenge like the Not So berry or the Alphabet Legacy<br />
<br />
Good Lucky And Happy Collecting.. I mean Simming....<br />
<br />
<br />
Let me know how you get on with my challenge and I hope you enjoy! A lot of thought and testing went into it so please give it ago, if you are up for it. And be sure to upload you Legacy’s or leave links to them I would love to see where your legacy goes, and I am sure everyone else would love to see them too.<br />
<br />
(update: added and fixed a few rule details.)]]></description>
			<content:encoded><![CDATA[The Objective<br />
Inspired by the compelling narrative of The Story of Edith Finch, this Sims legacy challenge invites players to create their own family saga, filled with unique destinies, mysterious occurrences, and a rich history. Occult Sims are allowed, enriching the family's story with supernatural elements.<br />
<br />
Rules<br />
Starting Conditions:<br />
<br />
1 or 2 (a sim or Male and female sim)<br />
<br />
Must start with Young Adult Sim(s)<br />
<br />
Buy a large-Huge Lot then buy the unlocked base game Grand Piano and leave it into your household inventory this is to lower you household starting funds.<br />
<br />
Once the two sims move in try for a baby to begin your challenge or once your single sim has found love, get them to move in and try for a baby then you may begin the challenge.<br />
<br />
(note: you cannot get a job or start skilling up until you have started the challenge e.g. tried for a baby, successfully.)<br />
<br />
Skills and Careers:<br />
<br />
Each Sim must master one specific skill and/or complete a career path, embodying their unique contribution to the family's legacy until their predestined demise, which is related to their skill or career.<br />
<br />
Alternative Income:<br />
<br />
If a Sim is fired, they must seek alternative forms of income outside traditional employment. This includes running a business (like a restaurant, retail shop, vet clinic) or becoming a landlord.<br />
<br />
However, adults who have not secured a job by their transition into adulthood cannot seek new employment but may continue with skill-based income or existing jobs acquired before adulthood.<br />
<br />
Employment and Age Restrictions:<br />
<br />
Teens/Young Adults can start working and honing a skill. They must complete their career and/or skill before meeting their scripted end. Adults cannot seek new jobs but may continue existing ones. If unemployed by adulthood, they can't acquire new employment.<br />
<br />
Elders cannot earn money.<br />
<br />
Occult Sims:<br />
<br />
Occult Sims bring their unique traits, life states, and challenges to the family narrative, enhancing the legacy with magical, mysterious, or otherworldly elements. However ability/potion resurrection is only allowed for Children or if you forgot to document a sim which will lead to total challenge failure.<br />
<br />
<br />
<br />
Housing and Bedroom Rules: (Pets do not count this rule so let your furry friend sleep wherever they like <img src="images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />)<br />
<br />
· Bedrooms are single-use per Sim; once a Sim has used a bedroom, after death, it's locked and cannot be altered. Not even for fires. If that bedroom burns down, let it burn, there is no entry once the sim that used to occupy it dies.<br />
<br />
· Sims may only change bedrooms once, including temporary sleeping arrangements. Be cautious with temporary beds, as they count towards this rule. However if your moving beds around in the bedroom it doesn't count so feel free to redecorate as long as they keep that bed option. (So 2 bed arrangements, their first bed, their last bed. No more.)<br />
<br />
· If a shared room becomes partially vacant due to a Sim's death, that section of the room is sealed off. You may use a fence, furniture or even a wall if you'd like.<br />
<br />
<br />
<br />
Scheduled Births Rule:<br />
<br />
In keeping with the narrative depth and complexity of the challenge, all participating households are required to welcome a new birth at the conclusion of every Sim year. In The Sims, a full year equates to 56 days. This rule ensures that the family legacy continuously evolves and grows, presenting new challenges and storytelling opportunities for players.<br />
<br />
A Season will last 14 days per season if your on normal life span, if your running on long life span adjust to 28 days per season and short, 7 days per seasons, respectively. You must have aging turned on but you may choose the length, adjusting the season length alongside it.<br />
<br />
Timing: Ensure that your Sims are prepared for a new addition to the family at least once every 56 Sim days. This simulates an annual growth in the family, aligning with the challenge's theme of legacy building across generations.<br />
<br />
Planning for Multiples: Given the potential for twins, triplets, or more—especially when mods that increase the chances of multiples are used—players should strategically plan pregnancies to manage their household size effectively. Remember, if the birth of multiples pushes your household over the limit, the death die rule comes into play to rebalance your family size for each new baby (see *Implementation when the Household Exceeds Five Sims*).<br />
<br />
Consequence for Missing the Birth Deadline: If a year passes without a new birth, players must assess their family dynamics and ensure that the next cycle does not end without a new addition, else roll the death die.<br />
<br />
Documenting New Additions: Each new birth is a significant event in the family's legacy. Ensure that these moments are captured and documented, adding to the rich tapestry of your Sims' story.<br />
<br />
Rule for Randomizing Sim Deaths:<br />
<br />
To add an element of unpredictability and fairness in deciding which Sim in the household faces their demise when the time comes, especially under conditions requiring a decision (like when the household exceeds the allowed number of Sims or when a specific event triggers the need for a Sim's departure), use one of the following methods:<br />
<br />
· 1d8 (Eight-Sided Die): Use this method when your household has up to eight members. Assign each Sim a number, and roll the die to determine which Sim will face their scripted demise. If your household has fewer than eight Sims, only use the numbers that correspond to your Sims. For more than eight Sims, you may need to adjust the method or roll additional dice size.(Google's Dice Roller)<br />
<br />
· Random Name Picker: List the names of all eligible Sims in an online random name picker tool. This method is particularly useful for larger households or when you prefer a digital approach. Use the tool to randomly select the Sim who will meet their end. (Better for modded household size games)(Randomiser)<br />
<br />
· Twitch Chat Voting (if playing on a stream, Hello Twitch Chat ;D): Engage your audience by letting them decide which Sim should face their fate next. This can be done by listing the eligible Sims and conducting a poll for viewers to vote. This method adds an interactive and communal aspect to the decision-making process, allowing viewers to participate directly in the unfolding legacy.<br />
<br />
<br />
<br />
Implementing the Rule into The Edith Finch Legacy Challenge:<br />
<br />
This rule is applied under specific conditions that necessitate the departure of a Sim from the household, such as when the family size exceeds the limit or when a certain event in the challenge mandates a reduction in the number of Sims. It introduces a method to make these difficult decisions both fair and unpredictable, adding depth to the gameplay and narrative.<br />
<br />
<br />
<br />
Managing Household Size:<br />
<br />
The Death Die Rule<br />
<br />
In the Edith Finch Legacy Challenge, maintaining the household size is crucial. The challenge imposes a strict limit on the household size to five Sims(or chosen size if modding). If at any point your household exceeds this limit, due to births or any other additions, it's time to determine which Sim must depart to adhere to this rule.<br />
<br />
<br />
<br />
Implementation when the Household Exceeds Five Sims:<br />
<br />
Anytime your household grows beyond the limit of five Sims(or chosen size if modding), you must use the death die to decide which Sim will meet their untimely demise. This rule ensures the challenge remains manageable and adds an element of unpredictability to your legacy story.<br />
<br />
If Using a d8 (Eight-Sided Die)or greater:<br />
<br />
1. Assign each Sim in the household a number.<br />
<br />
2. If you have more than eight Sims due to modding, you can use a random name picker, twitch chat or a bigger dice like a D12 (12-sided die)/d#(household size-sided die).<br />
<br />
3. Roll the die to select the Sim. If the household has six Sims, for example, assign numbers 1-6 to each Sim, and if the die lands on a number without a corresponding Sim, roll again.<br />
<br />
<br />
<br />
Exceptions:<br />
<br />
Younger Sims (babies to children/Baby pets-animals) are exempt unless challenge conditions trigger a need for their inclusion in the roll if desired.<br />
<br />
Pets (and animals) count to the roll. If they land on your special furry friends then you better hold your tears as it is time to let them go to the chopping block.<br />
<br />
Mod Considerations for Adjusted Family Size:<br />
<br />
If you're incorporating mods that extend the maximum allowable Sims in a household beyond the base game's limit of 8, you have the flexibility to redefine your family size limit for the challenge. Here’s how to approach it:<br />
<br />
Selecting Your New Family Size Limit: With the mod in place, choose a new family size limit that falls within the range of 5 to 13 Sims. This adjustment allows you to tailor the challenge's difficulty and complexity to your preferences, while still adhering to the spirit of managing a finite household size. (I recommend keeping your household modded max size to 16 or double the regular size. This ensures that crashing is held at a minimum in this already unstable state.)<br />
<br />
Handling Multiples: In the event that the birth of multiples (twins, triplets, quadruplets, quintuplets, etc.) brings your household size above the established limit (whether it's the base limit of 5 or an adjusted limit due to mods), you must take steps to bring your household back within the permissible size. Here's how to manage such situations:<br />
<br />
Roll the Death Die for Multiples: If the arrival of multiples increases your household size beyond your set limit, you will need to roll the death die additional times to determine which Sims will meet their untimely demise. Each roll corresponds to the number of Sims you need to reduce to bring your household back within the set limit.<br />
<br />
Consideration for Pregnancy Mods: For players using mods that allow for pregnancies resulting in more than twins (e.g., quadruplets or quintuplets), the rule applies similarly. Should such a birth event cause your household size to exceed the limit, prepare to roll the death die for each excess member your household gains.<br />
<br />
Limitation on Adult Sim Reduction: If the required number of death die rolls exceeds the number of adult Sims in the household (potentially risking leaving the household without sufficient adult care), stop the rolls to ensure that at least two adult Sims remain. This is to maintain a viable family structure capable of caring for the newborns and other children. But as soon as one of the newborns reach the teen lifestage then off to their grave for whoever was supposed to die via the roll for whoever was saved temporarily by this rule.<br />
<br />
Implementing the New Limit: Once you've chosen your new family size limit, this number replaces the original cap of 5 Sims for triggering the death die mechanism. This means that if your household exceeds this new limit, it's time to determine which Sim will meet their fate, ensuring you maintain the balance and challenge of managing a growing family legacy.<br />
<br />
Legacy Documentation:<br />
<br />
Document each family member's life with paintings or photographs at significant life stages (teen, young adult, adult) and display these near their bedroom or alongside their urns.<br />
<br />
You can also use online legacy trackers or a spreadsheet to remember who's who, the game has a maximum of 6 generations so keep this in mind. (Google Sheets is a free option)<br />
<br />
Completion<br />
Winning Conditions:<br />
<br />
A: Reach a total of 1000 family members, focusing on the human and occult lineage.<br />
<br />
Or<br />
<br />
B: Complete all jobs, skills, and collections within the game.<br />
<br />
Rewards:<br />
<br />
Brownie point that's you have 1000 Sim Legacy<br />
<br />
That you completed a challenge within a challenge. (See Recommendations and Ideas below)<br />
<br />
Losing Conditions:<br />
<br />
The challenge is lost if all family members die, the world runs out of non-related Sims, lot runs out of room(for bedrooms), or a family member's life goes undocumented before their death.<br />
<br />
Or if one of the Rules above are broken.<br />
<br />
Condition to the Rule:<br />
<br />
Revived Sims must be properly documented before they can be reintegrated into the challenge. However, their revival is temporary, as they must ultimately face their fate again, aligning with the theme of cyclical legacies and inescapable destiny. (safety net if "...a family member's life goes undocumented before their death..")<br />
<br />
You may change one of the rules before the challenge. However once the rules or changed rules have been decided they are final.<br />
<br />
Tips and Tricks:<br />
<br />
· Plan Your Family Growth: Before expanding your family, have a strategy in place for how you'll manage the household size, especially with the five-Sim limit. Consider the timing of births and the age of your Sims to avoid triggering the death die roll unnecessarily.<br />
<br />
· Diversify Skills and Careers Early: Start diversifying your Sims' skills and careers as early as possible. This not only helps in completing the challenge's goal of mastering all jobs and skills but also prepares your Sims for alternative income sources if they lose their job.<br />
<br />
· Utilize Space Wisely: Given the single-use bedroom rule, plan your house layout strategically. Think modular or multipurpose rooms that can be easily adapted as your family evolves, without violating the rule.<br />
<br />
· Invest in Skill-Building Early: For younger Sims, invest in skill-building activities that don't count as their main skill early on. This gives you a head start on developing versatile Sims who can contribute to the household in various ways.<br />
<br />
· Master the Art of Documentation: Set up a dedicated space in your home for legacy documentation, such as a gallery wall or room. Regularly update this area with new photos, paintings, and achievements to keep track of your Sims' contributions and stories.<br />
<br />
· Prepare for the Death Die: Always have a plan for each Sim, should they be chosen by the death die. This means knowing what their legacy will be, ensuring they've achieved something notable, and documenting their life before the roll.<br />
<br />
· Engage With the Community: If you're streaming or sharing your challenge online, engage with your audience for decisions, using polls for who to add to the family or how to develop your Sims' stories. Viewer interaction can offer fresh perspectives and make the challenge more enjoyable.<br />
<br />
· Optimize Occult Sims' Abilities: If including occult Sims, leverage their unique abilities to your advantage. For example, a Vampire’s longevity can be strategic for maintaining skills and wealth over generations, while a Spellcaster can create potions to benefit the household in various ways.<br />
<br />
Recommendations and Ideas:<br />
<br />
Don't feel like you have to use the Finch last name, be as creative as you like <img src="images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" /><br />
<br />
Use a large Lot, either one of these would work:<br />
<br />
40x50<br />
<br />
50x50<br />
<br />
50x64<br />
<br />
64x64<br />
<br />
Other.. (if your using Sims 3 or 2 with modded lot sizes)<br />
<br />
· Make a mausoleum with basements or use a business lot to organise your urns.<br />
<br />
· Use a Sim with high painting or photography skill for the portraits to avoid issues like poor art or gnomes invading the picture.<br />
<br />
· Make 8 Sim households to repopulate your worlds so that biodiversity doesn’t dry up.<br />
<br />
· Complete other legacy challenges within this challenge like the Not So berry or the Alphabet Legacy<br />
<br />
Good Lucky And Happy Collecting.. I mean Simming....<br />
<br />
<br />
Let me know how you get on with my challenge and I hope you enjoy! A lot of thought and testing went into it so please give it ago, if you are up for it. And be sure to upload you Legacy’s or leave links to them I would love to see where your legacy goes, and I am sure everyone else would love to see them too.<br />
<br />
(update: added and fixed a few rule details.)]]></content:encoded>
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			<title><![CDATA[Hello?]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=12020</link>
			<pubDate>Thu, 04 Jan 2024 09:37:54 +0000</pubDate>
			<guid isPermaLink="false">https://www.simsforums.com/showthread.php?tid=12020</guid>
			<description><![CDATA[Is anyone still here? <br />
<br />
It's now 2024, this forum started in 2008, that's 16 years ago!<br />
<br />
It's fascinating to think how much the lives of the people who used to post on here must have changed in that time, hopefully for the better!<br />
<br />
Anyway, just rambling as I remembered this place still existed as I was tidying up some domains.<br />
<br />
If anyone reads this, I hope you're well and life is good!]]></description>
			<content:encoded><![CDATA[Is anyone still here? <br />
<br />
It's now 2024, this forum started in 2008, that's 16 years ago!<br />
<br />
It's fascinating to think how much the lives of the people who used to post on here must have changed in that time, hopefully for the better!<br />
<br />
Anyway, just rambling as I remembered this place still existed as I was tidying up some domains.<br />
<br />
If anyone reads this, I hope you're well and life is good!]]></content:encoded>
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			<title><![CDATA[Crap News From Bangladesh]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=12019</link>
			<pubDate>Wed, 30 Aug 2023 07:04:42 +0000</pubDate>
			<guid isPermaLink="false">https://www.simsforums.com/showthread.php?tid=12019</guid>
			<description><![CDATA[Hi! I am a spamming piece of poo from Bangladesh who also goes by the name Struckersmith, and I'm about to get my sorry ass banned from this forum!]]></description>
			<content:encoded><![CDATA[Hi! I am a spamming piece of poo from Bangladesh who also goes by the name Struckersmith, and I'm about to get my sorry ass banned from this forum!]]></content:encoded>
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			<title><![CDATA[England vs Scotland tonight Euro 2021]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=12009</link>
			<pubDate>Fri, 18 Jun 2021 17:42:51 +0000</pubDate>
			<guid isPermaLink="false">https://www.simsforums.com/showthread.php?tid=12009</guid>
			<description><![CDATA[Hey Matt, any chance of you English keeping those roasters we've just sent down south LOL!<br />
<br />
Just saw what they're up to in London - utter embarrassment. Like some reenactment society, but instead of redoing historical battles they redo historical pub crawls by armies of tartan clad wallies who still believe the Bay City Rollers and Andy Stewart were the height of good taste.<br />
<br />
Very glad to see the Welsh all but progressed, especially after the Turks tried to kick them off the park.<br />
<br />
My prediction - 3-0 to England, one of them an own goal!<br />
<br />
<img src="images/smilies/new/egyptiandance.gif" style="vertical-align: middle;" border="0" alt="Egyptiandance" title="Egyptiandance" /><img src="images/smilies/new/wacko.gif" style="vertical-align: middle;" border="0" alt="Wacko" title="Wacko" /><img src="images/smilies/new/fryingpan.gif" style="vertical-align: middle;" border="0" alt="Fryingpan" title="Fryingpan" />]]></description>
			<content:encoded><![CDATA[Hey Matt, any chance of you English keeping those roasters we've just sent down south LOL!<br />
<br />
Just saw what they're up to in London - utter embarrassment. Like some reenactment society, but instead of redoing historical battles they redo historical pub crawls by armies of tartan clad wallies who still believe the Bay City Rollers and Andy Stewart were the height of good taste.<br />
<br />
Very glad to see the Welsh all but progressed, especially after the Turks tried to kick them off the park.<br />
<br />
My prediction - 3-0 to England, one of them an own goal!<br />
<br />
<img src="images/smilies/new/egyptiandance.gif" style="vertical-align: middle;" border="0" alt="Egyptiandance" title="Egyptiandance" /><img src="images/smilies/new/wacko.gif" style="vertical-align: middle;" border="0" alt="Wacko" title="Wacko" /><img src="images/smilies/new/fryingpan.gif" style="vertical-align: middle;" border="0" alt="Fryingpan" title="Fryingpan" />]]></content:encoded>
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			<title><![CDATA[Website Move - This May Be Goodbye!]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=12008</link>
			<pubDate>Mon, 22 Feb 2021 14:14:47 +0000</pubDate>
			<guid isPermaLink="false">https://www.simsforums.com/showthread.php?tid=12008</guid>
			<description><![CDATA[<span style="font-weight: bold;">Short version</span>: I'm moving this website to a new server. If the move works without issue, great, see you soon! If anything going wrong, this may be the end...<br />
<br />
<span style="font-weight: bold;">Longer Version</span>: I currently have 2 hosting accounts with different providers. I'm closing one of them down, the one this site sits on. I know these forums are no longer used but it's nice to have them up for the nostalgia! So I will try and move them to my new provider. However, the forum software is very out of date as it's been neglected for many, many years (my bad), so the chances are things are going to break. I will try and fix anything but if I come across any series problems, I may have to bite the bullet and turn the forums off. Hopefully it won't come to that, but I thought I'd post this just in case.<br />
<br />
Wish me luck ... not that anyone is going to read this...!]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Short version</span>: I'm moving this website to a new server. If the move works without issue, great, see you soon! If anything going wrong, this may be the end...<br />
<br />
<span style="font-weight: bold;">Longer Version</span>: I currently have 2 hosting accounts with different providers. I'm closing one of them down, the one this site sits on. I know these forums are no longer used but it's nice to have them up for the nostalgia! So I will try and move them to my new provider. However, the forum software is very out of date as it's been neglected for many, many years (my bad), so the chances are things are going to break. I will try and fix anything but if I come across any series problems, I may have to bite the bullet and turn the forums off. Hopefully it won't come to that, but I thought I'd post this just in case.<br />
<br />
Wish me luck ... not that anyone is going to read this...!]]></content:encoded>
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			<title><![CDATA[The drinks are on Caspin again (Marine in the 3rd round of the F.A. Cup)]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=12007</link>
			<pubDate>Sun, 29 Nov 2020 20:32:46 +0000</pubDate>
			<guid isPermaLink="false">https://www.simsforums.com/showthread.php?tid=12007</guid>
			<description><![CDATA[Thought I'd add this in case she spots it, being a Marine fan.<br />
<br />
Only the second time in their history they've made it to the 3rd round, which surprised me when they used to be one of the top non-league sides for a long while in decades past.<br />
<br />
Even more amazing now they're down in Tier 8!<br />
<br />
But so many clubs are going bankrupt now (Bury, Macclesfield) with more to follow thanks to the Covid 19 lockdown, could be shooting back up the leagues sooner than they think.<br />
<br />
<img src="images/smilies/new/egyptiandance.gif" style="vertical-align: middle;" border="0" alt="Egyptiandance" title="Egyptiandance" /> <img src="images/smilies/new/wacko.gif" style="vertical-align: middle;" border="0" alt="Wacko" title="Wacko" /> <img src="images/smilies/new/fryingpan.gif" style="vertical-align: middle;" border="0" alt="Fryingpan" title="Fryingpan" />]]></description>
			<content:encoded><![CDATA[Thought I'd add this in case she spots it, being a Marine fan.<br />
<br />
Only the second time in their history they've made it to the 3rd round, which surprised me when they used to be one of the top non-league sides for a long while in decades past.<br />
<br />
Even more amazing now they're down in Tier 8!<br />
<br />
But so many clubs are going bankrupt now (Bury, Macclesfield) with more to follow thanks to the Covid 19 lockdown, could be shooting back up the leagues sooner than they think.<br />
<br />
<img src="images/smilies/new/egyptiandance.gif" style="vertical-align: middle;" border="0" alt="Egyptiandance" title="Egyptiandance" /> <img src="images/smilies/new/wacko.gif" style="vertical-align: middle;" border="0" alt="Wacko" title="Wacko" /> <img src="images/smilies/new/fryingpan.gif" style="vertical-align: middle;" border="0" alt="Fryingpan" title="Fryingpan" />]]></content:encoded>
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			<title><![CDATA[The drinks are on Caspin tonight (if the pubs were open!) Liverpool are CHAMPIONS!]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=12006</link>
			<pubDate>Thu, 25 Jun 2020 21:11:12 +0000</pubDate>
			<guid isPermaLink="false">https://www.simsforums.com/showthread.php?tid=12006</guid>
			<description><![CDATA[Well done Mr Teeth! <img src="images/smilies/new/sohappy.gif" style="vertical-align: middle;" border="0" alt="Sohappy" title="Sohappy" /><br />
<br />
<img src="https://www.thisisanfield.com/wp-content/uploads/P2020-02-15_Norwich_Liverpool-23.jpg" border="0" alt="[Image: P2020-02-15_Norwich_Liverpool-23.jpg]" /><br />
<br />
<br />
<img src="images/smilies/new/egyptiandance.gif" style="vertical-align: middle;" border="0" alt="Egyptiandance" title="Egyptiandance" /><img src="images/smilies/new/haveadrink.gif" style="vertical-align: middle;" border="0" alt="Haveadrink" title="Haveadrink" /><img src="images/smilies/new/fryingpan.gif" style="vertical-align: middle;" border="0" alt="Fryingpan" title="Fryingpan" />]]></description>
			<content:encoded><![CDATA[Well done Mr Teeth! <img src="images/smilies/new/sohappy.gif" style="vertical-align: middle;" border="0" alt="Sohappy" title="Sohappy" /><br />
<br />
<img src="https://www.thisisanfield.com/wp-content/uploads/P2020-02-15_Norwich_Liverpool-23.jpg" border="0" alt="[Image: P2020-02-15_Norwich_Liverpool-23.jpg]" /><br />
<br />
<br />
<img src="images/smilies/new/egyptiandance.gif" style="vertical-align: middle;" border="0" alt="Egyptiandance" title="Egyptiandance" /><img src="images/smilies/new/haveadrink.gif" style="vertical-align: middle;" border="0" alt="Haveadrink" title="Haveadrink" /><img src="images/smilies/new/fryingpan.gif" style="vertical-align: middle;" border="0" alt="Fryingpan" title="Fryingpan" />]]></content:encoded>
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			<title><![CDATA[We're not dead after all!]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=12005</link>
			<pubDate>Mon, 06 Apr 2020 13:45:15 +0000</pubDate>
			<guid isPermaLink="false">https://www.simsforums.com/showthread.php?tid=12005</guid>
			<description><![CDATA[Thought with the forum disappearing at the end of March, that was it, but looks like Matt had a change of heart, or it was the usual downtime with the hosters!<br />
<br />
Still watching over for anyone interested - especially with the coronavirus lockdown.<br />
<br />
Hope you are all paying attention to this <a href="https://www.youtube.com/channel/UCHkf1UXJZoHu8fdCUCXabkA/videos" target="_blank">Paralives</a> - next year could see a plausible rival to the Sims monopoly at last.<br />
<br />
Stay safe!<br />
<br />
<img src="images/smilies/new/egyptiandance.gif" style="vertical-align: middle;" border="0" alt="Egyptiandance" title="Egyptiandance" /> <img src="images/smilies/new/wacko.gif" style="vertical-align: middle;" border="0" alt="Wacko" title="Wacko" /> <img src="images/smilies/new/fryingpan.gif" style="vertical-align: middle;" border="0" alt="Fryingpan" title="Fryingpan" />]]></description>
			<content:encoded><![CDATA[Thought with the forum disappearing at the end of March, that was it, but looks like Matt had a change of heart, or it was the usual downtime with the hosters!<br />
<br />
Still watching over for anyone interested - especially with the coronavirus lockdown.<br />
<br />
Hope you are all paying attention to this <a href="https://www.youtube.com/channel/UCHkf1UXJZoHu8fdCUCXabkA/videos" target="_blank">Paralives</a> - next year could see a plausible rival to the Sims monopoly at last.<br />
<br />
Stay safe!<br />
<br />
<img src="images/smilies/new/egyptiandance.gif" style="vertical-align: middle;" border="0" alt="Egyptiandance" title="Egyptiandance" /> <img src="images/smilies/new/wacko.gif" style="vertical-align: middle;" border="0" alt="Wacko" title="Wacko" /> <img src="images/smilies/new/fryingpan.gif" style="vertical-align: middle;" border="0" alt="Fryingpan" title="Fryingpan" />]]></content:encoded>
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			<title><![CDATA[Norwich City promoted back to Premier League]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=12003</link>
			<pubDate>Sat, 27 Apr 2019 22:22:25 +0000</pubDate>
			<guid isPermaLink="false">https://www.simsforums.com/showthread.php?tid=12003</guid>
			<description><![CDATA[Good weekend to ask Matt for a favour! <img src="images/smilies/new/biggrin.gif" style="vertical-align: middle;" border="0" alt="Biggrin" title="Biggrin" />]]></description>
			<content:encoded><![CDATA[Good weekend to ask Matt for a favour! <img src="images/smilies/new/biggrin.gif" style="vertical-align: middle;" border="0" alt="Biggrin" title="Biggrin" />]]></content:encoded>
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			<title><![CDATA[Is it finally time to call it quits?]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=12001</link>
			<pubDate>Tue, 30 Jan 2018 09:33:56 +0000</pubDate>
			<guid isPermaLink="false">https://www.simsforums.com/showthread.php?tid=12001</guid>
			<description><![CDATA[So it looks like there have been no posts since November last year, is it finally time to say goodbye to the old Sims Forums?!<br />
<br />
I'm happy to keep the site online (<span style="font-style: italic;">it only costs me the domain renewal fees each year</span>) but if nobody is using it, it does seems kind of pointless.<br />
<br />
If nobody replies to this for a few months, I'll know it's no longer being used and it's time has finally come!<br />
<br />
<br />
Cheers,<br />
Matt]]></description>
			<content:encoded><![CDATA[So it looks like there have been no posts since November last year, is it finally time to say goodbye to the old Sims Forums?!<br />
<br />
I'm happy to keep the site online (<span style="font-style: italic;">it only costs me the domain renewal fees each year</span>) but if nobody is using it, it does seems kind of pointless.<br />
<br />
If nobody replies to this for a few months, I'll know it's no longer being used and it's time has finally come!<br />
<br />
<br />
Cheers,<br />
Matt]]></content:encoded>
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			<title><![CDATA[Hello again my childhood home :)]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=11996</link>
			<pubDate>Fri, 09 Jun 2017 10:35:56 +0000</pubDate>
			<guid isPermaLink="false">https://www.simsforums.com/showthread.php?tid=11996</guid>
			<description><![CDATA[Hi everyone. Ain't this a blast from le past.<br />
<br />
It's sooo weird to be back. Just thought I'd briefly pop in. I haven't had much time to look around yet, but it seems the forum is so quiet now <img src="images/smilies/sad.gif" style="vertical-align: middle;" border="0" alt="Sad" title="Sad" /> BUT I just wanted to say I have so many happy memories of this place. I actually associate it strongly with my childhood and it's popped into my head a few times over the years. There was so many interesting characters and fun to be had on here. Just typing this out is bringing me back (the format has barely changed at all lol).<br />
<br />
I'm old now, of course. I joined this forum when I was 14. I'm now 24. Crazy stuff. My life has changed a lot since my time on here, BUT I still play Sims. I'm very much a grown up now, I guess. Sadly my mum died last year so I'm what you would call an 'adult orphan' if that's what you would call it as my dad is not around either. So I own my own property and pay my own bills and work my own life which I never thought when I was on here I'd ever be grown up enough to do, haha. I've been through a lot. I'm now studying towards a teaching degree because when I was younger I dropped out of college as I didn't know what to do, so ended up working full time in various crappy jobs. Other than that, I guess just typical normal life. <br />
<br />
I don't know if I was on here or not at the time, but you guys know I am a huge Harry Potter fan, and I went to the premiere of the final film (6 years ago now!!!) when I was 18, and met some of the cast, touched Rupert Grint (only on the arms sadly) and got J.K Rowling's autograph in my DH book. She touched my fingers guys!!! Haha. <br />
<br />
Anyway, I'm gonna shut up now as I'm not expecting anyone to read this, but I still wanted to write on here today, I have no idea why. I just felt like visiting my past after the tough life I've had recently. This was my place of being a kid and being innocent, and I hope it stays online for a long time, even if no one ever posts again. I used to spend ridiculous amounts of time here, it really was my second home and I don't regret it one bit! I've now added one more post to my massive post count as well, woo! <br />
<br />
Thanks everyone for this amazing place and lovely memories. <br />
<br />
<img src="images/smilies/new/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /><img src="images/smilies/new/BeatingHeart.gif" style="vertical-align: middle;" border="0" alt="BeatingHeart" title="BeatingHeart" /><img src="images/smilies/new/sohappy.gif" style="vertical-align: middle;" border="0" alt="Sohappy" title="Sohappy" />]]></description>
			<content:encoded><![CDATA[Hi everyone. Ain't this a blast from le past.<br />
<br />
It's sooo weird to be back. Just thought I'd briefly pop in. I haven't had much time to look around yet, but it seems the forum is so quiet now <img src="images/smilies/sad.gif" style="vertical-align: middle;" border="0" alt="Sad" title="Sad" /> BUT I just wanted to say I have so many happy memories of this place. I actually associate it strongly with my childhood and it's popped into my head a few times over the years. There was so many interesting characters and fun to be had on here. Just typing this out is bringing me back (the format has barely changed at all lol).<br />
<br />
I'm old now, of course. I joined this forum when I was 14. I'm now 24. Crazy stuff. My life has changed a lot since my time on here, BUT I still play Sims. I'm very much a grown up now, I guess. Sadly my mum died last year so I'm what you would call an 'adult orphan' if that's what you would call it as my dad is not around either. So I own my own property and pay my own bills and work my own life which I never thought when I was on here I'd ever be grown up enough to do, haha. I've been through a lot. I'm now studying towards a teaching degree because when I was younger I dropped out of college as I didn't know what to do, so ended up working full time in various crappy jobs. Other than that, I guess just typical normal life. <br />
<br />
I don't know if I was on here or not at the time, but you guys know I am a huge Harry Potter fan, and I went to the premiere of the final film (6 years ago now!!!) when I was 18, and met some of the cast, touched Rupert Grint (only on the arms sadly) and got J.K Rowling's autograph in my DH book. She touched my fingers guys!!! Haha. <br />
<br />
Anyway, I'm gonna shut up now as I'm not expecting anyone to read this, but I still wanted to write on here today, I have no idea why. I just felt like visiting my past after the tough life I've had recently. This was my place of being a kid and being innocent, and I hope it stays online for a long time, even if no one ever posts again. I used to spend ridiculous amounts of time here, it really was my second home and I don't regret it one bit! I've now added one more post to my massive post count as well, woo! <br />
<br />
Thanks everyone for this amazing place and lovely memories. <br />
<br />
<img src="images/smilies/new/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /><img src="images/smilies/new/BeatingHeart.gif" style="vertical-align: middle;" border="0" alt="BeatingHeart" title="BeatingHeart" /><img src="images/smilies/new/sohappy.gif" style="vertical-align: middle;" border="0" alt="Sohappy" title="Sohappy" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Discordian Simmers (for all online bullies & nonces)]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=11994</link>
			<pubDate>Fri, 03 Mar 2017 01:21:40 +0000</pubDate>
			<guid isPermaLink="false">https://www.simsforums.com/showthread.php?tid=11994</guid>
			<description><![CDATA[<div style="text-align: center;"><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /></div>
<div style="text-align: center;"><span style="font-weight: bold;"><br />
Hello fellow simmers, this is my first time posting here so I'm sorry if this is cringy.<br />
</span></div>
<span style="font-weight: bold;">ANYWAY</span>, me and a friend had started a new Discord server and are trying to get the word out. So we decided to reach out to this site first.<br />
Discordian Simmers is a server opened to all sim (and any) games, and our goal is to bring simmers together. We know there are other big sim discord servers, and don't expect anyone to really be joining us, but any and every member counts. Since we are a new discord server and are learning, please if you join, give us tips and suggestions. <br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">Rules</span></div>
Drama will not be tolerated.<br />
Don't post pictures anywhere other than #creativity #spam-chat and #pictures . <br />
No racism, sexism, homophobia, transphobia, etc. None will be tolerated, as this is a safe space, not a harmful one. <br />
Bullying even in private messages will be punished. So don't bother trying to bully someone into leaving the server in DMs. <br />
No excessive spamming anywhere other than #spam-chat<br />
No pornographic material. Just don't, we don't know everyone's age, and it's offensive to some people <br />
Don't get bitchy about other people's opinions, because again, drama will not be tolerated. Respect other people's opinions, and do not be an ass if they aren't cookie-cutter. <br />
Respect everyone. Not just Admins/Owner. <br />
If any of these rules are broken, you will get a warning the first time. If you continue to break the rules then you will be banned<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">What We Offer So Far</span></div><ul>Voice Chat: Gaming, Crazy and Normal, and a Music Bot</li></ul>
<br />
<ul>Leveling: The more you talk and are online the more you rank up!</li></ul>
<br />
<ul>Creativity: Share your creations with the other members of the server.</li></ul>
<br />
<ul>Spam: Post away, there is no limits. (Unless you're a troll)<br />
</li></ul>
<br />
<div style="text-align: center;">
<span style="font-weight: bold;">How To Join </span></div>
<div style="text-align: center;">
Click this Discord link: <span style="font-weight: bold;">SCRUBBED</span><br />
Create/Use your Discord<br />
And you should be done!<br />
</div>
<br />
<div style="text-align: center;"><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /></div>
<div style="text-align: center;"><span style="font-weight: bold;"><br />
Hello fellow simmers, this is my first time posting here so I'm sorry if this is cringy.<br />
</span></div>
<span style="font-weight: bold;">ANYWAY</span>, me and a friend had started a new Discord server and are trying to get the word out. So we decided to reach out to this site first.<br />
Discordian Simmers is a server opened to all sim (and any) games, and our goal is to bring simmers together. We know there are other big sim discord servers, and don't expect anyone to really be joining us, but any and every member counts. Since we are a new discord server and are learning, please if you join, give us tips and suggestions. <br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">Rules</span></div>
Drama will not be tolerated.<br />
Don't post pictures anywhere other than #creativity #spam-chat and #pictures . <br />
No racism, sexism, homophobia, transphobia, etc. None will be tolerated, as this is a safe space, not a harmful one. <br />
Bullying even in private messages will be punished. So don't bother trying to bully someone into leaving the server in DMs. <br />
No excessive spamming anywhere other than #spam-chat<br />
No pornographic material. Just don't, we don't know everyone's age, and it's offensive to some people <br />
Don't get bitchy about other people's opinions, because again, drama will not be tolerated. Respect other people's opinions, and do not be an ass if they aren't cookie-cutter. <br />
Respect everyone. Not just Admins/Owner. <br />
If any of these rules are broken, you will get a warning the first time. If you continue to break the rules then you will be banned<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">What We Offer So Far</span></div><ul>Voice Chat: Gaming, Crazy and Normal, and a Music Bot</li></ul>
<br />
<ul>Leveling: The more you talk and are online the more you rank up!</li></ul>
<br />
<ul>Creativity: Share your creations with the other members of the server.</li></ul>
<br />
<ul>Spam: Post away, there is no limits. (Unless you're a troll)<br />
</li></ul>
<br />
<div style="text-align: center;">
<span style="font-weight: bold;">How To Join </span></div>
<div style="text-align: center;">
Click this Discord link: <span style="font-weight: bold;">SCRUBBED</span><br />
Create/Use your Discord<br />
And you should be done!<br />
</div>
<br />
<div style="text-align: center;"><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /><img src="images/smilies/new/4141155crbst-plumbbob-gif_1_.gif" style="vertical-align: middle;" border="0" alt="4141155crbst-plumbbob-gif_1_" title="4141155crbst-plumbbob-gif_1_" /></div>]]></content:encoded>
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			<title><![CDATA[share a game name]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=11987</link>
			<pubDate>Fri, 03 Jun 2016 11:36:21 +0000</pubDate>
			<guid isPermaLink="false">https://www.simsforums.com/showthread.php?tid=11987</guid>
			<description><![CDATA[Which game you like the most name them? I like MMORPG games.]]></description>
			<content:encoded><![CDATA[Which game you like the most name them? I like MMORPG games.]]></content:encoded>
		</item>
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			<title><![CDATA[Should we stay or should we go?]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=11982</link>
			<pubDate>Sun, 21 Feb 2016 22:56:21 +0000</pubDate>
			<guid isPermaLink="false">https://www.simsforums.com/showthread.php?tid=11982</guid>
			<description><![CDATA[The shots have been fired, &amp; Britain will be going to the polls on 23rd June this year to decide whether we stay in the European Union or not.<br />
<br />
Have to say I thought it was a foregone conclusion that the stay campaign would win, especially with that chancer George Galloway being in the Leave campaign after years of calling UKIP &amp; Tory Euro-sceptics "Little Englanders" - but now with Boris Johnson in the Out camp, it's anyone's guess.<br />
<br />
What I'm most thankful for about all this is that it was going to take a miracle to destroy the Tories &amp; give any realistic chance of them not getting back into power in four or less year's time, but this ought to do them plenty of irrepairable damage.<br />
<br />
<img src="images/smilies/new/egyptiandance.gif" style="vertical-align: middle;" border="0" alt="Egyptiandance" title="Egyptiandance" />  <img src="images/smilies/new/wacko.gif" style="vertical-align: middle;" border="0" alt="Wacko" title="Wacko" />  <img src="images/smilies/new/fryingpan.gif" style="vertical-align: middle;" border="0" alt="Fryingpan" title="Fryingpan" />]]></description>
			<content:encoded><![CDATA[The shots have been fired, &amp; Britain will be going to the polls on 23rd June this year to decide whether we stay in the European Union or not.<br />
<br />
Have to say I thought it was a foregone conclusion that the stay campaign would win, especially with that chancer George Galloway being in the Leave campaign after years of calling UKIP &amp; Tory Euro-sceptics "Little Englanders" - but now with Boris Johnson in the Out camp, it's anyone's guess.<br />
<br />
What I'm most thankful for about all this is that it was going to take a miracle to destroy the Tories &amp; give any realistic chance of them not getting back into power in four or less year's time, but this ought to do them plenty of irrepairable damage.<br />
<br />
<img src="images/smilies/new/egyptiandance.gif" style="vertical-align: middle;" border="0" alt="Egyptiandance" title="Egyptiandance" />  <img src="images/smilies/new/wacko.gif" style="vertical-align: middle;" border="0" alt="Wacko" title="Wacko" />  <img src="images/smilies/new/fryingpan.gif" style="vertical-align: middle;" border="0" alt="Fryingpan" title="Fryingpan" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Caspin watches Dr Who - do you?]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=11973</link>
			<pubDate>Sat, 03 Oct 2015 11:43:51 +0000</pubDate>
			<guid isPermaLink="false">https://www.simsforums.com/showthread.php?tid=11973</guid>
			<description><![CDATA[Thought I ought to start one as Caspin posted the following picture over in the TS4 section:-<br />
<br />
<img src="http://cdn.fansided.com/wp-content/blogs.dir/280/files/2015/09/tumblr_inline_nvaruzFMRj1qegzff_540.gif" border="0" alt="[Image: tumblr_inline_nvaruzFMRj1qegzff_540.gif]" /><br />
<br />
<br />
I'm no fan on the new doctor. All this "och aye the noo!" brigadoon Scotchness with him &amp; that Missy is a bore - what next, tartan Daleks? The new Dalek episode was enjoyable with Davros back, although the story was a bit confusing. Who cares though, it was a Dalek episode! <img src="images/smilies/new/yahoo.gif" style="vertical-align: middle;" border="0" alt="Yahoo" title="Yahoo" /><br />
<br />
<img src="images/smilies/new/egyptiandance.gif" style="vertical-align: middle;" border="0" alt="Egyptiandance" title="Egyptiandance" />  <img src="images/smilies/new/wacko.gif" style="vertical-align: middle;" border="0" alt="Wacko" title="Wacko" />  <img src="images/smilies/new/fryingpan.gif" style="vertical-align: middle;" border="0" alt="Fryingpan" title="Fryingpan" />]]></description>
			<content:encoded><![CDATA[Thought I ought to start one as Caspin posted the following picture over in the TS4 section:-<br />
<br />
<img src="http://cdn.fansided.com/wp-content/blogs.dir/280/files/2015/09/tumblr_inline_nvaruzFMRj1qegzff_540.gif" border="0" alt="[Image: tumblr_inline_nvaruzFMRj1qegzff_540.gif]" /><br />
<br />
<br />
I'm no fan on the new doctor. All this "och aye the noo!" brigadoon Scotchness with him &amp; that Missy is a bore - what next, tartan Daleks? The new Dalek episode was enjoyable with Davros back, although the story was a bit confusing. Who cares though, it was a Dalek episode! <img src="images/smilies/new/yahoo.gif" style="vertical-align: middle;" border="0" alt="Yahoo" title="Yahoo" /><br />
<br />
<img src="images/smilies/new/egyptiandance.gif" style="vertical-align: middle;" border="0" alt="Egyptiandance" title="Egyptiandance" />  <img src="images/smilies/new/wacko.gif" style="vertical-align: middle;" border="0" alt="Wacko" title="Wacko" />  <img src="images/smilies/new/fryingpan.gif" style="vertical-align: middle;" border="0" alt="Fryingpan" title="Fryingpan" />]]></content:encoded>
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			<title><![CDATA[I remember this place ...!]]></title>
			<link>https://www.simsforums.com/showthread.php?tid=11972</link>
			<pubDate>Tue, 29 Sep 2015 15:36:27 +0000</pubDate>
			<guid isPermaLink="false">https://www.simsforums.com/showthread.php?tid=11972</guid>
			<description><![CDATA[Hi all, I've not been here for a while!<br />
<br />
Hope everyone is doing well, what have I missed?!]]></description>
			<content:encoded><![CDATA[Hi all, I've not been here for a while!<br />
<br />
Hope everyone is doing well, what have I missed?!]]></content:encoded>
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